Tuesday, August 11, 2015

Awesome Ice Breakers


What's an "Ice Breaker?"
According to an Online Dictionary, an Ice Breaker is a game or activity that is used to introduce people to each other so that they feel more relaxed together:
ex.) An ice breaker can be a useful way to start a presentation or training session.

As an Orientation Leader, I worked on putting together a collection of Ice Breakers for the OLs to use when facilitating small group introductions and activities! As a result, I learned a lot of great ways to introduce groups of people and to "break the ice." Here are a few of my favorite Ice Breakers to use at your next Girl Scout meeting/event.



1. Beach Ball Questions





  
Purpose – Participants will become acquainted with each other by answering fun questions
Supplies- A Beach Ball and the List of Questions

Description

●      Scouts stand in a circle and throw around a beach ball 
with questions written all over it in Sharpie marker
●      Scouts answer whichever question their right thumb lands on when they catch the ball
●      Throw the ball until everyone has participated


Questions

1. Where would you live if you could live anywhere?

2. What is your favorite food?

3. If you could have one super power, what would it be?
4. What was your favorite patch to earn in Girl Scouts this year?
5. If you could be one animal, what would you be and why?
6. What is your favorite TV show?

7. What is your favorite movie?

8. What is your favorite candy?

9. What is your favorite holiday?

10. Would you rather be a cat or a dog?
11. Who is the most inspirational person in your life?

12. What would be your ultimate vacation?

13. What is your most embarrassing memory?

14. What is your first memory?

15. What is your greatest accomplishment?

16. If you could go back in time what would you change?
17. You were given ten million dollars to donate to charity, what charity would you donate it all to and why?

18. What’s your life philosophy in five words or less?

Image from: http://looktohimandberadiant.blogspot.com/2012/02/beach-ball-icebreakers.html

2. Adjective Name Game


Purpose – Scouts will learn everyone’s name
Supplies – NONE 
Description

●      Have the group stand in a circle

●      Each person introduces themselves with an adjective that starts with the same letter (i.e. Sassy Sarah, Amazing Annie, Fantastic Freddy)
●      The next person repeats the adjectives and names of all of the people prior to them before introducing themselves
●      The last person will have to recite the entire circle 
**Bonus: Ask for other volunteers who can recite the entire circle, then who can recite the entire circle the fastest!**

3. Ha


Purpose – Scouts will become more comfortable in this simple laughing game
 Supplies – NONE
Description

●      Tell Scouts that they are under no circumstances allowed
 to laugh during this ice breaker
●      The first person says “ha” – the next person says “ha” twice, 
then three times, four times, etc.
●      If a person laughs they are out and sit down
●      If a person says the incorrect amount of “ha” they are out
●      The last person still standing wins




4. Where The Wind Blows


Purpose – Scouts become more connected by discovering similarities
Supplies – NONE
Description

●      Have the group stand shoulder to shoulder in a circle with 
one person in the middle
●      Scouts can leave their bags directly behind them and 
they will serve as place markers for spots in the circle
●      The person in the middle says “My name is _______ and the 
wind blows for everybody who __________” (ex. Has a dog, 
like ice cream, is from Alaska)
●      Everyone standing in the circle who fits that category must 
find a different spot in the circle (not next to them)
●      One person will be left out – repeat!



5. Snow Ball


Purpose – Scouts will learn names and three fun facts about each other
Supplies – Pieces of Paper and Pens
Image from: http://www.solarroadways.com/snow.shtml
  
Description

●      Scouts write three things on a piece of paper and 
crumple it into a ball
●      Scouts have a “snowball” fight for one minute
●      Each scout grabs a snowball and tries to match the three  facts with one of the scouts by asking if they fit the traits
●      After everyone has found their match, scouts introduce 
their partners to the group by sharing the three facts


6. My New Friend


Purpose – Scouts will learn the names and fun facts about each other
 Supplies – NONE
Description

●      Scouts break into pairs and interview each other
●      After a few minutes, scouts introduce their partner to the 
group by saying “My new friend is...” and some of the fun facts they learned
http://www.orgsites.com/mn/gstroop53697/_pgg1.php3
Image from: http://www.orgsites.com/mn/gstroop53697/_pgg1.php3
 7. Partners

Purpose – Scouts will interact with each other by asking yes or no questions
Supplies – Sticky Notes with pairs of items

Description

●      Participants each have a sticky note on their back with
something that comes in pairs
●      Scouts must find their matching pair by asking yes/no 
questions about their item
●      Scouts can look at others sticky notes but cannot look at 
their own

Examples

●      Salt and Pepper
●      
Cat and Dog
GIF from: https://www.tumblr.com/tagged/scooby-doo-and-the-witchs-ghost
●      Bert and Ernie

●      Tom and Jerry

●      Batman and Robin
●      Marco and Polo
●      Scooby and Shaggy
●      Spongebob and Patrick

●      Spaghetti and Meatballs
●      Mickey and Minnie
●      Cookies and Cream
●      Chips and Salsa
●      Jack and Jill
●      The Princess and the Frog
●      Peanut Butter and Jelly
●      Prince and Princess
●      Michele and Barack Obama
●      Bread and Butter


8. Rock Paper Scissor Tournament


Purpose – Scouts will get to know each other by competing and cheering in the Rock Paper Scissor Tournament
 Supplies – NONE
Description

●      Scouts play rock paper scissors against each other
●      The loser follows winner and becomes their ‘cheerleader’
●      If you are the cheerleader of someone who looses, the 
entire group will cheer for the winner
●      The game continues until there are two large groups 
cheering for the last two scouts


9. Blob Tag


Purpose – Scouts will get to know each other by playing this exciting game of tag
Supplies – NONE
Image from: https://www.flickr.com/photos/bhook528/4988779553
Description

●      The Leader sets boundaries for play – a smaller 
space will result in a shorter game
●      One person starts as ‘it’ and other Scouts spread out
●      When they tag someone they lock arms and become the 
blob
●      The blob continues to tag people until there is no one left



 And my personal favorite...


10. Pterodactyl 


Purpose – Scouts will break the ice in this silly and competitive game
 Supplies – NONE
Description

●      Everyone stands in a circle and covers their teeth with 
their lips
●      The first person starts by saying pterodactyl to the person 
to their left. That person says it to the next person to their 
left. Etc.
●      Scouts can switch the direction of pterodactyl by making 
a pterodactyl screech in response to the person who says 
pterodactyl
●      Scouts sit down when they laugh, show their teeth, or are 
unable to say pterodactyl – the last person to laugh wins

Check out this Youtube video for an example of a group playing "Pterodactyl."


Much love,
Gold Girl Allie <3





1 comment:

  1. We play number 10 at the summer camp I work at! It is so fun to play and see everyones faces. However I recommend doing it with juniors and up. Brownies don't really understand how funny it is.

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